Eight booths, one microphone
SCREW IT! seats four to eight friends in the booths of a late-80s TV game show, online over Steam with live voice. Claim more than you can name, or hit the button and bet they choke.
INTERACTIVE352 Interactive is an independent studio. Design, engineering, art and audio are produced by one in-house team, from prototype to release.
There is no slate behind this and nothing waiting its turn. A single title is in development and it gets everything the studio has.
SCREW IT! seats four to eight friends in the booths of a late-80s TV game show, online over Steam with live voice. Claim more than you can name, or hit the button and bet they choke.
The Steam page is up and the show is being built. No lineup and no roadmap of titles that do not exist yet — the next one goes up here the day there is something to play.
In development, in playtest and out now. Each one links straight to its own page.
Wishlisting is the single most useful thing you can do for a small studio. It decides whether Steam shows the game to anybody else — and it puts the release date in your inbox automatically.
Announcements, release dates, patch notes and development logs. Published here first.
The first post is being written. It lands here.
One email when a game is announced. One when you can play it. Nothing in between.